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SmartPlate (Prototype)
An intuitive app that helps users manage groceries and prevent food waste by tracking expiration dates.
Fluid Simulation (OpenGL)
Developed an interactive fluid simulation system using C++ and OpenGL, featuring dynamic particle addition and customizable settings. This project visualizes complex fluid dynamics through user-friendly interfaces, showcasing advanced particle physics and intuitive design.
3D Modeling (Blender)
Explored 3D modeling by creating a low-poly mannequin in Blender. Rendered animations with detailed lighting and clear background, enhancing skills in 3D design and motion.
Nature Simulation (GLSL)
Engineered a dynamic 3D simulation with customizable landscapes and lifelike water animations. Utilized advanced GLSL and mathematical modeling to achieve a user-centric, visually engaging experience.
ABOUT ME
I am a graduate student at Oregon State University pursuing a Master’s in Computer Science with a focus on Computer Graphics. I have rich experience in UI/UX design, web development, and 3D modeling.